The Point Force operator allows you to inject radial forces into a simulation, at particle locations.
Push:: the outward force of each point.
Spin:: the spin force of each point, perpendicular to the world Z-axis.
Along vector: when specified, point forces applied to particles will be aligned to the specified vector.
Outwards from center: when specified, point forces applied to particles will be applied outwards from the center of the point force to the particle.
X/Y/Z: the point force vector.
Divergence: the amount of divergence to apply to the direction of each point force.
Allows you to add turbulence to the point forces.
Strength: the strength of the turbulent noise.
Frequency: the frequenrcy of the turbulent noise.
Scale: the scale of the turbulent noise
The relative property multiplier will adjust values based on the ratio between the value of a particle property and the specified threshold value.
Property type: the particle property to which the threshold value will be compared.
Threshold: the target value to which the selected property value of a particle will be compared.
Min multiplier: the minimum value of the resulting multiplier.
Max multiplier: the maximum value of the resulting multiplier.
Exponent: the exponent to which the ratio between the particle property and the selected property will be raised.
Duration: the duration, in frames, each point force will be active.
Decay: the amount of decay to apply to point forces, each time step.
Decay will decrease the point force strength over time.
Absolute radius: the radius of each point force will be set to a specific value.
Radius: the specific radius value.
Shape radius: the radius of each point force will be set to each particle’s shape mesh radius.
Scale radius: the radius of each point force will be set to each particle’s maximum scale dimension.
Multiplier: the multiplier to apply to shape/scale radius values.
Falloff: the effect on particles beyond the base distance, but within this falloff distance, will diminish according to the inverse-square law.