The PhysX Break operator can be used to break PhysX bindings.
None: disables PhysX bind breaking.
All: breaks all PhysX bindings of affected particles.
Random (per step): the “breaks/frame” setting controls how many PhysX bindings will be broken per time step, across all applicable event particles.
Random (per particle): the “breaks/frame” setting controls how many PhysX bindings will be broken per-particle .
Breaks/frame: the maximum number of PhysX bindings to break per frame.
Amount %: the percentage of PhysX bindings to break.
Filter By ID: controls whether only PhysX bindings with a matching ID will be broken.
ID: the ID to match.
Break any bindings: particles will satisfy the test condition when any of their PhysX bindings are broken.
Break all bindings: particles will only satisfy the test condition when all of their PhysX bindings are broken.
The Slicing rollout controls which tySlicer objects will be used to slice PhysX bindings.
For best results, when using tySlicers, enable “evaluate operator after PhysX” in the PhysX Bind’s timing rollout.