Hair Bind operator
The Hair Bind operator allows you to bind particles to Ornatrix hair strands.
The Hair Bind operator requires hair strand location data derived from a Position Hair operator. Make sure you setup a Position Hair operator above the Hair Bind operator in your flow.
Hair location channel
- Channel: the custom TM channel from which strand location data (setup in a prior Position Hair operator) will be derived.
- Channel: the custom TM channel to which local strand transform data will be saved/loaded.
Misc
- Re-initialize transform data on entry: when particles enter the event, their transform channel data (their strand-space local transform) will be reset.