tyPush Modifier

The tyPush modifier is an alternative to 3ds Max’s built-in Push modifier, that allows you to specify a push direction, rather than simply pushing vertices along their normals.


Push Rollout

Direction

  • Vertex normals: vertices will be pushed along the direction of their normals.

  • Local space vector: vertices will be pushed along the specified vector in local space.

  • World space vector: vertices will be pushed along the specified vector in world space.


  • Amount: the amount to push vertices along the specified direction.

  • X/Y/Z: the user-defined push vector.