Array operator

The Array operator allows you to spawn particles in circular patterns.


Array Axis

  • X/Y/Z: controls the axis around which particles will be spawned.
Coordinates
  • World Space: the selected axis will be relative to world-space.

  • Particle Space: the selected axis will be relative to the current particle’s transform.

Array Settings

  • Offset: the distance between the current particle and spawned particles.

  • Variation %: the per-particle percentage of variation to apply.
  • Rotate around axis: controls how much rotational offset to apply to all spawned particles, around the array axis.

  • Min/Max angle: controls the size of the circular arc around the array axis that particles will be spawned within.

  • Variation %: the per-particle percentage of variation to apply.

New Particles

  • By step size: controls whether particles will be spawned at steps (in degrees) around the array arc.

  • By count: controls whether a static number of particles will be spawned, regardless of the size of the array arc.

  • Step size: the spawn step size, in degrees.

  • Count: the spawn count.

  • Variation %: the per-particle percentage of variation to apply.
  • Move outwards: when enabled, spawned particle velocities will be affected such that they move outward from the current particle.

  • Velocity: the scale of the outward velocity vector to apply to spawned particles.

  • Variation %: the per-particle percentage of variation to apply.
  • Divergence: controls the degrees of random divergence to apply to outward velocity vectors.

Uniqueness

  • Seed: the seed value for all varied parameters.