The Actor operator converts tyActor objects into hierarchies of actor particles and actor rig particles.
Select an existing item in the actor list to modify its properties.
As particles enter the operator, the actor they are assigned depends on the frequency values of shapes in the list. For example, if one actor has a frequency of 10%, and a second actor has a frequency of 90%, there will be a 10% chance that particles will be assigned the first actor, and a 90% chance that particles will be assigned the second actor.
You do not need to ensure that all actor frequencies add up to 100%. Their values will be normalized automatically if they do not all add up to 100%.
Override scale: controls whether to override the scale of particles which are assigned the actor.
Scale %: the scale override.
Actor particles: actor particles will satisfy the test condition.
Rig particles: actor rig particles will satisfy the test condition.