If you have an idea for a new tyFlow feature, or have an idea about how an existing tyFlow feature can be improved, don’t hesitate to email me at firstname.lastname@example.org with your request.
Some features would be great to add to tyFlow. Other features can already be found in alternative software packages, so adding them to tyFlow could be a wasted effort. Here are some things I have no current plans to develop:
Fluid simulations: Some fluid-like behaviors can be achieved with various tyFlow operators, but I have no plans on adding a dedicated fluid solver at this point.
Point renderer: Krakatoa and VRay are advanced plugins with decades of development behind them, which already support the direct rendering of point clouds. I have no current plans to write my own particle renderer for tyFlow.
tyFlow for Maya/C4D/etc: As it stands, tyFlow will remain an exclusive plugin for 3ds Max.