The Convex Fracture operator allows you to fracture particle meshes into groups of convex shapes, using V-HACD.
Each fracture mesh will be turned into a new particle.
Voxel resolution: the resolution setting used to compute the resulting convex hulls.
Max verts/hull: controls the maximum number of vertices each resulting hull can have.
Min volume/hull: hulls with a volume below this value will be discarded.
Max hulls: the maximum number of total hulls returned by the algorithm.
Center pivots: moves each hull’s particle offset to its center.